Global Gamepad Market to Clock 7.7% CAGR from 2021-27

The global Gamepad market was valued at US$ 4617 million in 2020 and is expected to reach US$ 7577.1 million by the end of 2027, growing at a CAGR of 7.7% during 2021-2027.

A gamepad (also called joypad or controller), is a type of game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles.

Global Gamepad key players include Microsoft, BETOP, SONY, Guangzhou BEITONG Electronics Company, etc. Global top 2 manufacturers hold a share about 40%.

North America is the largest market, with a share about 30%, followed by China and Europe, both have a share over 45 percent.

Global Gamepad Market: Drivers and Restrains

The research report has incorporated the analysis of different factors that augment the market’s growth. It constitutes trends, restraints, and drivers that transform the market in either a positive or negative manner. This section also provides the scope of different segments and applications that can potentially influence the market in the future. The detailed information is based on current trends and historic milestones. This section also provides an analysis of the volume of production about the global market and about each type from 2016 to 2027. This section mentions the volume of production by region from 2016 to 2027. Pricing analysis is included in the report according to each type from the year 2016 to 2027, manufacturer from 2016 to 2021, region from 2016 to 2021, and global price from 2016 to 2027.

A thorough evaluation of the restrains included in the report portrays the contrast to drivers and gives room for strategic planning. Factors that overshadow the market growth are pivotal as they can be understood to devise different bends for getting hold of the lucrative opportunities that are present in the ever-growing market. Additionally, insights into market expert’s opinions have been taken to understand the market better.

Global Gamepad Market: Segment Analysis

The research report includes specific segments by region (country), by manufacturers, by Type and by Application. Each type provides information about the production during the forecast period of 2016 to 2027.

Key Companies profiled in this report are Logitech, Sony, Microsoft, Mad Catz, Powera, Pdp, Hori, Bigben, Subsonic, Razer, Thrustmaster, Dreamgear, Gametech, Snakebyte, Guangzhou Beitong Electronics Company, Shanghai Flydigi Electronics Tech. Co., Ltd, Gamesir, 8bitdo, Pxn, Thunderobot, Dashine Electronics, Dobe, Dongguan 3e Electronic Ltd., Solar Loyal Limited and more in terms of market share by sales, revenue, average pricing, product type, margins, recent developments etc.

Find more details at:

Segment by Type

  • Sony PlayStation 4、PlayStation 5 Gamepad
  • Microsoft Xbox One、Xbox Series X Gamepad
  • Nintendo Switch、Switch OLED 游戏手柄
  • PC Gamepad

Segment by Application

  • Online Sales
  • Offline Sales

Table of Content:

1 Gamepad Market Overview

2 Gamepad Market Competition by Manufacturers

3 Gamepad Retrospective Market Scenario by Region

4 Global Gamepad Historic Market Analysis by Type

5 Global Gamepad Historic Market Analysis by Application

6 Key Companies Profiled

7 Gamepad Manufacturing Cost Analysis

8 Marketing Channel, Distributors and Customers

9 Gamepad Market Dynamics

10 Global Gamepad Market Forecast

11 Research Finding and Conclusion

12 Methodology and Data Source

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